I’ve been having a hard to finding enough free time to experiment between work and various other projects on the go. I’m going to be making more of an effort to do a little every week. Here’s something small as a result of that. I’ll be focusing on small quick little things like this.
Worth noting is that this experiment dosen’t use any for loops to update the scene, but rather is built with a composite design pattern. Each node is the child of the one that comes in front of it. By calling update on the first node each one then calls update on its child.