I am starting a new exploration within flash, this time I will be playing with math and movement. I’m not sure where this one will lead, (which of course is part of the fun), but I am just hoping to expand on my knowledge within this area.
This first post is just an little warm up. This one creates an object that rotates around the center of another object. Just to make it a little more interesting I tied the distance that the object rotates around the other to the mouse position. Also you can control the speed, centerX, and centerY, through the sliders.